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New Clarisse iFX 3.0 SP5!

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New Clarisse iFX 3.0 SP5!

Unread postby release_team » Thu Nov 10, 2016 8:30 am

We're very pleased to release Clarisse iFX 3.0 SP5!
As usual, you can download this release from your “Download Area”.

What's new since Clarisse iFX 3.0 SP4 :

Bugs Fixes
  • Preferences values are now always loaded and saved back even if they have no use in the current version of Clarisse. This prevents losing information when switching Clarisse versions or having custom widgets that may or may not be there. (#5549)
  • We can now set the current frame outside of timeline range. (#5811)
  • Improved the quality of the bump and fixed some crashes related to it. (#5569, #5860)
  • Fixed an issue in the cubic projection of spatial textures that was not taking in account correctly the projection matrix. (#5833)
  • Fixed a motion blur rendering issue that sometimes occurred when assigning a displacement via a shading layer on an animated geometry. (#5854)
  • Fixed a bug in OSL textures: dPdu and dPdv are now consistent with the texture projection mode. (#5880)
Image View
  • The render region of the Widget was not correctly saved. (#5979)
User Interface
  • Fixed potential crash in Attribute Editor. (#5930)
  • Fixed the ruler tool distance display in logs (it now uses the unit specified from preferences, instead of a fixed unit). (#5845)
Shading Layer
  • Fixed an issue with shading layers and search paths when multiple contexts start with the same name. (#5893)
  • Enhanced drag&drop to accept textures and displacements. We now Allow assignment to several rules altogether: when dropping on a selected cell, Clarisse figures out which dropped objects can be assigned to which selected cell. When dropping on a non selected cell, Clarisse assigns dropped objects to the highlighted row only, and ignores current selection. (#5311, #4719)
  • Progress bar of scatterers are now removed correctly from the history when the construction has failed. (#3873)
  • Fixed some issues with progress bars of Alembic bundles. (#5949)
  • Geometry Point Cloud now supports Alembic bundle as support geometry (#5925)
  • Fixed a bug in the generation of point clouds on combiners: the motion blur of animated geometries was not taken in account. (#5933)
3d View
  • Fixed selection issues in 3D View with some items (#3050, #4261)
  • Pick filter in toolbar no longer prevents from picking scene items which are not cameras, lights or locators. (#5921)
  • Fixed a slowdown issue that could occur when adding a lot of objects whereas the 3D view was either in image, layer or group mode. (#5891)
SDK Changes
  • It is now possible to summon Clarisse's browser picker in Python to select items, objects or contexts. Methods are available in ix.api.IOHelpers: pick_item, pick_items, pick_object, pick_objets, pick_context and pick_contexts
  • TextureSpace::compute_parametric_differentials may return indices of the two texture axis which have been used by the function. (#5860)
  • Added a new geometry example in the SDK (sphere instancer) that generates spheres over an input point cloud. (#5901)
  • ModuleSceneObject::get_geometries() doesn't take a time as parameter anymore. (#5933)
  • Added ModuleSceneObject::get_geometries_at() that allows to evaluate geometries at a different time. (#5933)
  • ModuleSceneObjectTreeCallbacks::GetInstancesMatrixAtCallback now takes an evaluation context as parameter. (#5933)
  • It is now possible to specify a callback to a ParticleCloud object that allows to generate position samples corresponding to motion blur settings. (#5933)
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