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Drive object scale by position

Clarisse related tips and tricks

Drive object scale by position

Unread postby dane » Mon Jan 07, 2019 6:42 pm

I made a rig in Maya a while back for a turntable, basically the objects stood on a cylinder, the radius of this cylinder would scale up/down based on the cameras Z position in space.

Simply by taking the Z translate of the camera running though a divide and using that value to drive the radius of the cylinder.

I'm trying to do the same in Clarisse, is there a way?

Thanks guys
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Re: Drive object scale by position

Unread postby mdkai » Wed Jan 09, 2019 2:27 pm

not yet, as parameters currently have no option to relate to each other.
This will be changed in 4.0 where parameters can be linked using expressions, allowing for such dependencies.

You can have a preview of that said function here

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