hi!
I just tried these out as they seem super-useful but can't get them to display as expected in a scene.
The noise shows up correctly in the texture view, but when applied to a material and viewed in 3d view or an image, every noise looks like salt and pepper noise (though with a different value range for each noise)
I have tried plugging into a few different materials in addition to the one in the project, and adjusting mapping method, scale and other parameters.
Any ideas how to make them work?
I'm using 3.6 SP1 Build 2d553540b.
thanks
Nick