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Scatter to instance color

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Scatter to instance color

Unread postby Aurelien29 » Wed Feb 06, 2019 10:05 pm

Hey,

Sorry if this question have already ask but I tried to give differentes saturation to my trees witch is scatter on a geometry.
After my texture map, I put a color support node, then a saturation node and instance color in the material view (Leaf standard material).
But when I'm doing that this is not what i expect. It's give to much variations.

Cheers
Thanks
Aurelien29
 
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Re: Scatter to instance color

Unread postby dboude » Thu Feb 07, 2019 10:14 am

Hi,

Look at this network :

instance_color_saturation.png


I control the saturation of the color. The saturation range is -100% ---> 100% (-1 ---> 1). So if I want to make some de-saturation variations I have to inject values between -1 and 0. That's why I inserted a rescale node to rescale the fractal values (0 - 1) between -1 and 0. Then if you have to much variations just rescale a bit less. (like between -0.5 and 1).

instance_color_saturation.project
(41.23 KiB) Downloaded 9 times


Cheers !
Démian
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Re: Scatter to instance color

Unread postby Aurelien29 » Fri Feb 08, 2019 11:53 am

Thanks a lot to the answer ! I did your method and it's work perfectly.

Cheers
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Re: Scatter to instance color

Unread postby dboude » Fri Feb 08, 2019 3:39 pm

You're Welcome ;)
Démian
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