Hi,
If i have a material with texture maps that i adjusted the uv scale on how can i create another material from the 1st one and change the a different uv scale?
if i just copy paste the material if i change the uv scale on my textures in the copy, it also changes the uv scale on my 1st material. The only way i found it to work at the moment is that i have to create each material from scratch and re connect everything again. which is extremely annoying.
Cheers,
Sergei