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copying materials and texture maps

Clarisse related tips and tricks

copying materials and texture maps

Unread postby sergeisarichev4 » Mon Sep 30, 2019 11:27 pm


If i have a material with texture maps that i adjusted the uv scale on how can i create another material from the 1st one and change the a different uv scale?

if i just copy paste the material if i change the uv scale on my textures in the copy, it also changes the uv scale on my 1st material. The only way i found it to work at the moment is that i have to create each material from scratch and re connect everything again. which is extremely annoying.

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Re: copying materials and texture maps

Unread postby gdoublet » Tue Oct 01, 2019 9:09 am


You can instantiate your texture maps, materials and localize only the attributes you want to change (RMB>Localize on the scale attribute of your map in this case). Like this all attributes modifications done on the first texture map will follows on the second except those that you have localize.
Tell me if it helps.

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