Hi, world space doesn't work on displacement.

Hi,
I tried to use procedural noise on the displacement for a polygrid in Clarisse. it works perfectly.
but If I duplicate it and moved it to somewhere, they are exactly the same pattern of displacement.
I was expecting that they are different displacement because it is a procedural one and using World space.
werid is... If I plug the procedural into the color map, it works perfectly. they have different patterns.
Could you help me to fix the issue? If you know something?
Thank you.
I tried to use procedural noise on the displacement for a polygrid in Clarisse. it works perfectly.
but If I duplicate it and moved it to somewhere, they are exactly the same pattern of displacement.
I was expecting that they are different displacement because it is a procedural one and using World space.
werid is... If I plug the procedural into the color map, it works perfectly. they have different patterns.
Could you help me to fix the issue? If you know something?
Thank you.