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Houdini Engine for Clarisse !

Houdini Engine for Clarisse !

Unread postby paq » Thu Mar 22, 2018 4:53 pm

Hello IsoTeam,

I know, it will require too much development resources, but I had to ask.
Any users of booth applications can see how demoniac :evil: this combo could be ...

Cheers.
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Re: Houdini Engine for Clarisse !

Unread postby sam » Thu Mar 22, 2018 6:04 pm

Hi Pascal,

Actually you are in the wrong forums. You should try SideFX, they deal with Houdini Engine integration to 3rd parties.
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Re: Houdini Engine for Clarisse !

Unread postby paq » Sat Mar 24, 2018 3:15 am

:oops:

Hi Sam,

I think SideFX only develop and maintain Unity/Maya/Unreal engine. C4D and 3Dsmax are done by a 3rd party 'partner' ... I have no idea how those things works, and I'm afraid my voice will count for nothing for that matter.

Anyway, I was dreaming out loud :)

++
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Re: Houdini Engine for Clarisse !

Unread postby xilofoton » Mon Mar 26, 2018 9:35 am

Hi,

Clarisse viewport in Houdini and HtoC (Clarisse renderer for Houdini) with the latest GPU stuff?
VFX & Cinematic Scientific Visualization Artist, Clarisse Specialist
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Re: Houdini Engine for Clarisse !

Unread postby gjennings » Mon Mar 26, 2018 3:07 pm

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Re: Houdini Engine for Clarisse !

Unread postby iluxa7k » Wed Mar 28, 2018 4:31 pm

gjennings wrote:Could this be of any interest ?

https://github.com/LumaPictures/houdini-engine-clarisse

Hello, Yes
And how can to compile for windows platform?
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Re: Houdini Engine for Clarisse !

Unread postby atnreg » Wed May 02, 2018 7:41 pm

gjennings wrote:Could this be of any interest ?

https://github.com/LumaPictures/houdini-engine-clarisse


YES! Very much! But how to get it to work i.e. installation in Win10 & usage?

This would be great, please help :)

Antti
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Started: Clarisse 2016/10 (Py 2017/01), Python 2016/11
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Re: Houdini Engine for Clarisse !

Unread postby sam » Wed May 02, 2018 7:59 pm

Hi Antti,

First you would need the SDK of Clarisse (which we don't publicly distribute), then this version of Houdini Engine was for Clarisse 2.0 if I recall correctly. So it doesn't run on 3.6 SP1. Finally you would need to get the source and compile it. I'm not even sure this is possible on Windows.

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Re: Houdini Engine for Clarisse !

Unread postby atnreg » Wed May 02, 2018 8:04 pm

sam wrote:Hi Antti,

First you would need the SDK of Clarisse (which we don't publicly distribute), then this version of Houdini Engine was for Clarisse 2.0 if I recall correctly. So it doesn't run on 3.6 SP1. Finally you would need to get the source and compile it. I'm not even sure this is possible on Windows.

Cheers,


Ok, too bad.

Do you have any plans on making Houdini Engine for Clarisse? You obviously use Houdini a lot (based on tutorials) and of course other people as well (including me now too :D) so I would think it would be great feature to this excellent 3D package :)
Houdini Digital Assets is great feature but currently Clarisse users cannot benefit from it so Maya/Max user have advantage which is not fair :D

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Clarisse 4.0SP4b,Houdini,Blender2.80,Fusion360,Onyx,ZBrush,SubstPnt...
Started: Clarisse 2016/10 (Py 2017/01), Python 2016/11
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Re: Houdini Engine for Clarisse !

Unread postby sam » Wed May 02, 2018 9:33 pm

Antti, our policy is to let 3rd parties integrate their products to our software not the way around.
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