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Expression functions for channels

Expression functions for channels

Unread postby mdkai » Wed May 09, 2018 8:27 am

I would like to ask for a feature to be able to modify channels specifically of transform elements with expressions.
Sometimes you need that extra control to make an engine vibrate or the camera dolly jiggle or shake on top of any baked animation ...
Or add some clamped random value or sine function(s) to a shader...

And it would be really amazing if that feature includes a plotter graph for the function to see the curve generated.

Is that a planned feature already ?
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Re: Expression functions for channels

Unread postby gjennings » Wed May 09, 2018 4:54 pm

It's on the roadmap :D
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