As usual, you can download this release from your Download Area.
Clarisse iFX 4.0 is VFX Reference Platform CY2018 compliant.
More information can be found here: http://www.vfxplatform.com
What's new in Clarisse iFX 4.0 SP16:
Bug Fixes
3D View
- Fixed a regression with the plates display in the 3D View causing an invalid display aspect ratio when using texture maps with non-square image files, and using the Fit Modes "Horizontal", "Vertical" or "Fill". (#11270)
- Fixed an undo issue with Gradient attributes when editing a color key. (#11234)
- Removed the misleading left-most column of the Image History that was displaying indices in the reverse order as in the image names. (#8909
- Fixed the ordering of the local images history in the Image View. (#9178)
- Alembic exporter now supports Scatterers with Time offset.(#11205)
- Fixed issues with properties (a.k.a. primvars) on USD references. (#11271)
- USD Bundles containing nested point instancers are now working properly when motion blur is activated. (#11248)
- Fixed a bug when copy-pasting OSL Script texture nodes that were not re-compiling and therefore retaining inputs and outputs from the default shader template. (#10985)
- In the OSL Script texture node, fixed a crash that occured when running the action Force Compilation on the copy of an instance, if the source's shader had been edited. (#11264)
SDK
IO
- IOHelpers::import_scene(OfContext&, const CoreString&, CoreVector<OfObject *>&) is now aware of the registered file formats. (#11230)