Hi Tom,
Thanks for reporting this. Actually rand is documented in Se.Expr official documentation but there's no implementation of it. When we documented Se.Expr in Clarisse, it came along in our documentation as we used the official one to create our own.
We will need to remove the reference from the doc or extend Se.Expr to support rand (as documented in the official doc)
Sorry about the confusion, the information didn't pass here between the dev and the doc.
Alternatively you can use another noise function instead.
As a matter of fact, look at the log:
- Code: Select all
Expression bound on project://scene/cylinder.translate[0] failed to compile:
Line 1 Col 0 - Function rand has no definition