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Expression Control Setup

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Expression Control Setup

Unread postby qinyao » Fri Mar 15, 2019 11:49 am

Hi,
Great Clarisse team, I have a question about the video "Siggraph2018 - The Expressions Game".
In the end of this video, we know we can use Clarisse expression to control a building setup.
Is there any details about this setup?
How can I create the control node?
How can I set customized attributes in this control panel?
It looks very cool for me, can somebody give me more informations about it.
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Re: Expression Control Setup

Unread postby dboude » Fri Mar 15, 2019 12:10 pm

Hi,

Run this script :

python code

ix.cmds.CreateObject("Controller", "ProjectItem")


It will create an empty project item that you can fill with custom attributes (by right-clicking in the attribute editor while the item is selected). Then you'll be able to bind those custom attributes to other object attributes.

The building setup is made by controlling point array attributes and position. Then, a scatterer is used to scatter modular meshes.

Cheers ;)
Démian
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Re: Expression Control Setup

Unread postby qinyao » Fri Mar 15, 2019 4:55 pm

Thank you!
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Re: Expression Control Setup

Unread postby qinyao » Sat Mar 16, 2019 10:27 am

How to control the floors? I can not figure out which attributes to drive.
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Re: Expression Control Setup

Unread postby dboude » Mon Mar 18, 2019 9:39 am

What do you mean ?
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Re: Expression Control Setup

Unread postby qinyao » Mon Mar 18, 2019 9:45 am

I mean how to increase the floors by expression in that video? Still use point array?
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Re: Expression Control Setup

Unread postby dboude » Mon Mar 18, 2019 9:52 am

Yes of course. Using the Count attribute on the Y axis.
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Re: Expression Control Setup

Unread postby jorgetrevilla » Tue Nov 26, 2019 8:02 pm

Hi,

This is very interesting, is there an example scene or code we can take a look at as an example on how to bind the attributes?

Thank you!
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