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New Clarisse Olympus R1f!

News related to Clarisse Olympus (maintenance release)
Olympus is the codename of the next version of Clarisse unifying Clarisse iFX and Clarisse BUiLDER architectures

New Clarisse Olympus R1f!

Unread postby release_team » Mon Jan 20, 2020 2:43 pm

Dear Clarisse users,

We're very pleased to release Clarisse Olympus R1f!

Olympus can't run in PLE mode and require a valid maintenance license. More importantly Olympus R1 requires a Clarisse BUiLDER license and won't run using a Clarisse iFX license.

As always, you will find our software in the download area but before downloading the software, make sure to read the following DISCLAIMER.

WE STRONGLY DISCOURAGE YOU TO USE THESE DEVELOPMENT SNAPSHOT BUILDS IN PRODUCTION. WE WON'T PROVIDE ANY PATCHES/FIXES UNLESS YOU HAVE A SPECIFIC SUPPORT CONTRACT WITH ISOTROPIX.
FOR PRODUCTION USE, WE RECOMMEND YOU TO USE THE LATEST 3.6 OR 4.0 SERVICE PACK (SP) AVAILABLE AT THIS TIME. DEVELOPMENT SNAPSHOTS DON'T PASS THE SAME CAREFUL QA PROCESS AS OF OUR NUMBERED PRODUCTION RELEASES (IE 3.6 OR 4.0). THEY ARE THEN CONSIDERED UNSTABLE. THESE BUILDS SHOULD ONLY BE USED FOR TESTING. THEY ARE MEANT SO THAT YOU CAN EXPERIENCE WHAT'S COMING NEXT, ANTICIPATE PIPELINE CHANGES WHEN NECESSARY AND MORE IMPORTANTLY PROVIDE US YOUR CRUCIAL FEEDBACK ON SOME PART OF THE WORKFLOW THAT WILL BE COMING IN THE NEXT MAJOR VERSION OF OUR SOFTWARE. AS SUCH, SOME PART OF THE WORKFLOW INTRODUCED IN THIS RELEASE MAY CHANGE OR EVEN BE COMPLETELY REMOVED ACCORDING TO YOUR FEEDBACK. IN OTHER WORDS YOU MAY EXPECT SOME COMPATIBILITY ISSUES BETWEEN DIFFERENT DEVELOPMENT SNAPSHOTS.


Olympus is currently VFX Reference Platform CY2018 compliant.
More information can be found here: http://www.vfxplatform.com

Enjoy!

What's new in Clarisse Olympus R1f:

Bug Fixes
Compositing
  • Fixed an issue with the Reorder node that was sometimes not evaluated correctly when there was an ImageRender node upstream. (#10134)
General
  • AOVs are now saved in EXR files with the same bit depth as the beauty. (#10420)
Image View
  • Alpha blending in the Image View is now working correctly when displaying compositing nodes. (#10418)
Nodal view
  • Removing a Dot during a render is not crashing/freezing the application anymore. (#10021)
Rendering
  • It is now possible to enable deep output on Render nodes. It can then be saved into an EXR file by plugging the node into a Write Deep node. For further details, please refer to the User Guide. (#10448)
  • Cryptomatte is now working again with ImageRender nodes. (#10404)
Scene Assembly
  • Fixed several issues on expressions that were not working properly when used inside scene assembly nodes. (#10388)
  • Fixed a crash that occurred when removing nodes upstream of a Switch node while rendering. (#10401)

SDK Changes
Rendering
  • ModuleSubPixelFilter's pre/post_evaluate functions have been renamed into pre/post_render. These functions also now take a CtxSubPixelFilter object as input which contains AOV descriptions and a RendererMetadata. (#10404)
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