Isotropix Forums

Shading layer editor (replace text and other) bugs (3.5)

You think you may have found a bug? Please post it here.

Shading layer editor (replace text and other) bugs (3.5)

Unread postby atnreg » Thu Aug 03, 2017 1:36 pm

Hi!
I was happy to see that SLE has case sensitivity option. Well, it would be nice if it worked...
I tested it in a shading layer and no matter if it is on or off, only case sensitive searches work.

Also after the replace I need to turn off and on some shading group in SLE (or some other way 'refresh' the SLE) to actually see the result.
If I rename a project item, the change is not taken into account unless I again 'refresh' the SLE. Note that render still restarts, there just is no effect until the shading layer editor is 'refreshed' that way. If I edit the path in shading layer manually, it updates immediately.

This is very annoying as rules are often complicated to get to work as wanted and now I cannot even be sure if the problem is in my rule or just that the SLE has not updated.

Please fix this asap :)

Antti
Intel i7(6-core),32GB RAM,NVIDIA GTX690 (2GPU)+GTX Titan Black,Win10Pro 64bit
Clarisse 3.5SP2,Blender,ZBrush,Onyx,(3D-Coat,Lightwave+Octane...)
Clarisse since 2016-09-29 (Py 2017-01-04), Python since 2016-11-10
I do all 3D stuff for fun, no business
atnreg
 
Posts: 257
Joined: Mon Sep 19, 2016 5:20 pm
Location: Helsinki, Finland

Re: Shading layer editor (replace text and other) bugs (3.5)

Unread postby fjutel » Mon Aug 14, 2017 5:24 pm

Hi Antti,

Thanks for the report.
Indeed there is a problem with the replace text. We have created an ID 7292.
We have reproduced your issue, about the refresh, and created an ID 7293.

Regards,
Florent Jutel
Isotropix
Clarisse QA
User avatar
fjutel
 
Posts: 266
Joined: Tue Jan 13, 2015 1:21 pm

Re: Shading layer editor (replace text and other) bugs (3.5)

Unread postby atnreg » Mon Aug 14, 2017 5:25 pm

Ok, thanks :)
Intel i7(6-core),32GB RAM,NVIDIA GTX690 (2GPU)+GTX Titan Black,Win10Pro 64bit
Clarisse 3.5SP2,Blender,ZBrush,Onyx,(3D-Coat,Lightwave+Octane...)
Clarisse since 2016-09-29 (Py 2017-01-04), Python since 2016-11-10
I do all 3D stuff for fun, no business
atnreg
 
Posts: 257
Joined: Mon Sep 19, 2016 5:20 pm
Location: Helsinki, Finland

Re: Shading layer editor (replace text and other) bugs (3.5)

Unread postby mdevaux » Mon Aug 21, 2017 2:37 pm

Case sensitiveness will be fixed in 3.5 SP1
User avatar
mdevaux
 
Posts: 9
Joined: Tue Apr 26, 2016 3:05 pm

Re: Shading layer editor (replace text and other) bugs (3.5)

Unread postby atnreg » Mon Aug 21, 2017 2:52 pm

mdevaux wrote:Case sensitiveness will be fixed in 3.5 SP1


Ok, thanks for the info :)
Is there any estimation when it will be released? Like few weeks, month, few months etc. Of course there will be other improvements as well so it may not be possible to determine any schedule but if you have any clue, please tell :)

Antti
Intel i7(6-core),32GB RAM,NVIDIA GTX690 (2GPU)+GTX Titan Black,Win10Pro 64bit
Clarisse 3.5SP2,Blender,ZBrush,Onyx,(3D-Coat,Lightwave+Octane...)
Clarisse since 2016-09-29 (Py 2017-01-04), Python since 2016-11-10
I do all 3D stuff for fun, no business
atnreg
 
Posts: 257
Joined: Mon Sep 19, 2016 5:20 pm
Location: Helsinki, Finland

Re: Shading layer editor (replace text and other) bugs (3.5)

Unread postby arnaud » Mon Aug 21, 2017 3:19 pm

Hi Antti,

All that we can say is that we're working on it!

Cheers.
Arnaud

Isotropix
Chief Process & Innovation Officer
User avatar
arnaud
 
Posts: 186
Joined: Mon Dec 14, 2015 3:48 pm

Re: Shading layer editor (replace text and other) bugs (3.5)

Unread postby atnreg » Mon Aug 21, 2017 3:20 pm

Ok, that's what I thought but wanted to ask ;)

Antti
Intel i7(6-core),32GB RAM,NVIDIA GTX690 (2GPU)+GTX Titan Black,Win10Pro 64bit
Clarisse 3.5SP2,Blender,ZBrush,Onyx,(3D-Coat,Lightwave+Octane...)
Clarisse since 2016-09-29 (Py 2017-01-04), Python since 2016-11-10
I do all 3D stuff for fun, no business
atnreg
 
Posts: 257
Joined: Mon Sep 19, 2016 5:20 pm
Location: Helsinki, Finland


Return to Bugs Archive