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Lights attenuation glitch

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Lights attenuation glitch

Unread postby David_A » Fri Aug 04, 2017 11:44 am

The physical lights, when set with a Curve attenuation and duplicated / copied loose its falloff value. This is specially noticeable with sphere and spot lights.

So, set a sphere light and set its attenuation mode to Curve. Tweak the parameters to your taste to make the effect clearly visible.
Copy the light and move the new one to a side. No light is visible for the newly duplicated light.
Now change the Curve value of the new light and get your illumination back.

The same happens with tube or plane lights, but the effect is different (looks like the values were decimated)

Clarisse 3.5
OSX 10.11.6
David_A
 
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Re: Lights attenuation glitch

Unread postby fjutel » Fri Aug 04, 2017 3:37 pm

Hi David,

Thanks for the report.

We have reproduced and created an ID 7267.

Regards,
Florent Jutel
Isotropix
Clarisse QA
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fjutel
 
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