thanks Rahul,
here are some screenshots , for the plants I used some megascan assets, speedtrees, xfrogs.
(I started to build a plantlibrary in clarisse, so I can use the assets later)
the terrain is done in houdini, the clothes for the 3 guys are done in marvelous designer.
I started the scene blocking with simple geo in xsi, export everything as alembic
lots of tweaking and scattering.
the final pic I comped in nuke, but actually I desaturated only some plants, with cryptomatte masks.
thanks again
ciao j