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Re: Environment

Unread postPosted: Wed Sep 18, 2019 2:32 pm
by Kramon
such a nice volumentric! did u use just HDR? or HDR + sun? also the volumentrick is that a VDB cloud or u are useing just volume box. any special volume shader? if there would be chance to see what parameters u have on volume shader would be awesome. because that is some best volumentric light i have seen from clarisse..

Re: Environment

Unread postPosted: Mon Nov 04, 2019 8:30 am
by Jewel
I use HDR without additional light sources and volume box.

Re: Environment

Unread postPosted: Mon Nov 04, 2019 8:36 am
by Jewel

Re: Environment

Unread postPosted: Sat Nov 09, 2019 9:32 pm
by Jewel
Image

Re: Environment

Unread postPosted: Tue Nov 12, 2019 9:29 am
by dboude
Good work again ! Any chance to see a texture on the ground ? :P

Re: Environment

Unread postPosted: Wed Nov 13, 2019 9:55 pm
by Akam
Great work Jewel, I especially like the scale and atmosphere :)
I'm with Démian a bit of color variation for the ground texture would add to your project. You can for example use a fractal noise with two different green tones and plug that into the diffuse.