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New Clarisse iFX 1.5 SP2!

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New Clarisse iFX 1.5 SP2!

Unread postby support_team » Thu Oct 17, 2013 1:25 pm

Dear Clarisse users,

We're releasing this new build of Clarisse iFX 1.5 (build #7317-SP2) that fixes some issues that were reported concerning build 1.5 #7253. Please note new updates will be designated as new service packs (SPXX)

As always, you can get this build from your download area.

What's new since build 1.5 #7253

  • Updated contents with new demo projects: switch, and udim_uvtile.
  • Fixed Mac OS X DMG in which some python files were missing.
  • Fixed a crash that could occur during fur generation.
  • Multiple objects deletion is now much faster.
  • It is now possible to copy/paste a shading layer with all its materials into another Clarisse session.
  • clarisse.env now accepts one (single) space character before and after '='.
  • Fixed a bug during clarisse.env generation on Windows.
  • Fixed a memory leak that could occur when saving images.
  • OIIO executables (iconvert, idiff, igrep, iinfo, maketx, oiiotool) are now updated for all platforms.
  • Fixed RGBA channel naming in EXR files so that they can be read properly by other applications like Photoshop, After Effects... Note that Nuke was already reading the files properly.

User Interface
  • It's now possible to customize default shelf by setting a custom shelf layout in "custom_shelf_toolbar.cfg".
  • At startup, if the Shelf is empty, Clarisse now loads the stock shelf configuration.
  • In History Editor, added a Cancel button option when clearing the history.
  • In Log, fixed horizontal scrollbar behaviog.
  • In Image View, bilinear filtering of low quality images is now properly reactivated when enabling it via the Preference panel.
  • In 3D View, fixed a selection bug on Scene Items like lights, cameras, locators...
  • Fixed a refresh bug that was preventing manipulators to get updated properly when changing the selection in Image View and 3D View.
  • In Search, fixed widget behavior when performing a new search with items already selected.
  • Fixed a bug that was destroying Clarisse layout when doing File > New with a Script Editor opened.

  • Motion blur has been greatly improved in realism when using the shutter curve.
  • Improved anti aliasing when depth of field is enabled.

  • Added a new texture: Switch. It allows to select a texture from a input texture list and an input color. This node is really useful if you wish to randomly use different maps in scattered objects. Typical usage is to plug a Random to an Instance Color. Then plug the Instance Color to the Switch input. According to the input color, the switch will pick a texture in its list.
  • Fixed bugs with the blur texture node and geometry displacement.
  • Added Blur Texture: it allows to apply a gaussian blur on the given input color.
  • Fixed a crash occurring when using texture utility in Object ID mode on an object displayed in the 3D View while in Previz Mode.

  • Added import statistics.
  • Optimized greatly Alembic import time. ABC importer can now be up to 200% faster.
  • Fixed a bug that could lead to the creation of an empty "default" shading group in some geometries.
  • Fixed a bug to could led to issue with motion blur and frame offset.
  • Clarisse does not crash anymore if an object in an Alembic file does not have a parent XForm.
  • Alembic tools 'abcecho' and 'abcconvert' are now released for Linux and OSX.

  • Fixed a bug to could corrupt project preferences when a script was saved in the project.
  • In Script Editor, fixed text indentation when loading/pasting scripts containing tabs.
  • Windows texts files are now loaded properly on Linux and OSX.
  • Now stderr outputs in the error system of Clarisse: the application grabs it and display it in the popup window.
  • Python is no more crashing if the PYTHONHOME var is not found.

  • Fixed a bug that was crashing CView when loading an Alembic file.

  • Fixed a bug that was crashing ILISE when a invalid license folder was specified.
Support Team
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Re: New Clarisse 1.5 Maintenance Build #7317-SP2

Unread postby support_team » Thu Oct 17, 2013 5:06 pm

We've just noticed ABC import stats parsing time is not counting on part of the actual parsing. This will be fixed in the next release. To get the missing parsing time just subtract sum of all list times to the total one.
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