by satansw » Wed Jan 13, 2021 8:06 pm
I really apreciate your time and help Sam, now, i am going to the bug forum, because i can reconstruct one beauty that i had made rendering using the pbr, i was trying a workaround using the LPE, but, even with your help, its not look like i can solve with that.
See if you can help me again, i have a scene that i render using the pbr, but, when i try to reconstruct the beauty of this scene, i get a black border on the subsurface pass, everything looks fine with the subsurface direct + indirect pass, but when i multiply the output of the subsurface with subsurface_k this black border show up, i think its a bug on the code, and look like this pass have a -1 pixel on the edge
Do you think that is a good ideia to open a ticket on the bug reports, or its already know about this problem?
Have any workaround? like using the LPE (that didnt look like my pbr version of subsurface direct/indirect)
Thanks man