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Anyone care to share a their PBR shaders

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Anyone care to share a their PBR shaders

Unread postby igbw712 » Mon Feb 13, 2017 3:54 am

It would be reddit gold star worthy of someone to share reference project with various high quality multi-use PBR shading solutions they've come up with. One of the best things I love when I work in Maya using Maxwell is all the user/company generated shaders you can search and use. Also different Path Tracer optimization for various shading situation would be rad. I'd be happy to share anything I've come up with but as a novice I'm certain it would be a waste of time but if someone needs help on anything I'm more than willing to share what I've come up with. Cheers!
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