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Basic Render on MacOS failing

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Basic Render on MacOS failing

Unread postby easythrees » Wed Apr 25, 2018 2:03 am

Hi there, I have a simple scene with a cube and I'd like to render out an image with the command line. However, when I try this:

./crender ~/tmp/clarisse_cube/clarisse_cube.render -image foo -format tga

And it fails with the following:

---- SNIP ----
CRENDER 3.5 Copyright (c) 2009-2017 Isotropix SAS.
Build #21372 Jul 28 2017
Isotropix Clarisse Renderer.
WARNING: Importing configuration from version: 1 to 3 will erase any previous custom default material.
00:00:00 59/59MB Loading render archive '/Users/ravi/tmp/clarisse_cube/
00:00:00 60/60MB Successfully loaded 7 object(s) in 2 context(s) from p
roject file '/Users/ravi/tmp/clarisse_cube/clarisse_cube
.render' in 0.011 s.
00:00:00 60/60MB ERROR: Cannot render objects : (does not exists or disab
---- SNIP ----

I just started on this package, so it's unclear to me why this is failing. Any ideas? I've attached the scene to this post.
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Re: Basic Render on MacOS failing

Unread postby dboude » Wed May 02, 2018 9:42 am


A lambert material is assigned to the cube, perhaps it messes up with the PBR engine. Assign a Standard Physical material to the cube and re-try to render it.

Cheers ;)
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