Thank you for the reply, Kai.
Clarisse version 4.0 SP5b x64
(I know what you're talking about with the project archive issue in the old version. A few versions back my objects turned black when I tried to make an archive... that seems to be fixed in SP5b)
I think I asked about the path manager earlier in this thread or another thread and I was told that pressing the 'project archive' button would create everything properly... that I didn't need to change any defaults. Maybe that's not the case with my problem?
In the
project file that I built all the paths have the whole address either leading to my project on D or my megascans library on C.
Paths like this:
C:/Users/Ken/Desktop/ART/2019/AOE Weapon Wall/3D/ZBrush/Duelling Pistol/Obj_v001_sketchfab_export/musket_v001/_musket47.OBJ
Now,in the exported project file...I unzipped the project archive and opened the scene file in notepad. I noticed two things:
The geometry specific to the project on my C drive looks like it has the proper path. It's pointing to a folder inside the project archive (which I assume is what it does automatically when I export) I assume this screenshot in the correct way the project archive is supposed to work.
However the megascan maps are still pointing to C drive.
Maybe this is the problem? I should have opened up the file in notepad to look at it. The maps are pointing to a local hard drive still. Not the project archive directory.
Any idea why that is? Is there something I can do in the path manager to fix this issue?
I did watch the path manager tutorial, but I'm a little unclear why it's superior to use 'variables' in the path instead of the default path while building the project?
I understand that the idea of the project archive is that it pulls all the assets/maps/files spread around my hard drive and puts them into their own project folder system... then it goes into the clarisse file and points all the paths to the folders in the archive.
I guess it's successfully doing that with my geo, but not my maps?
I know that Foxrender makes use of the Project archive where-as Conductor doesn't (as far as I know)... but is this path issue perhaps causing the crash issue with both services?
Thanks very much for helping me and your time. I'm still not clear how to fix this.
Ken
Additionally: My really simplistic tests (one or two megascan 3D assets with textures) sent to conductor back in late December worked properly)... but the actual projects I've built don't seem to work yet.
They render okay on my computer (if it matters)