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Stitching holes in displacement

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Stitching holes in displacement

Unread postby sheralondunn » Sun Mar 01, 2020 3:40 am

Good Afternoon,

I am pretty new to Clarisse but picking it up pretty well and quickly. I normally won't post in a forum for help unless I have exhausted all avenues which I this case I have. I have an issue where I have a landscape and have a displacement map placed on it. It works beautifully. I am using UV projection for it which is fine. All the settings are working wonderfully however I have encounted holes or tears in the mesh. I have followed the information from the Isotropix Tutorial called "Understanding Displacements in Clarisse 3.6" and fully understand why this is happening. However when I apply the fix it's not working in this case. I have searched Google high and low and including the forums here but sadly I can't find anything that might advise another way of fixing it. If anyone know what this wouldn't be working I would be grateful to know so I can fix it. I have attached a screen shot for your perusal so you can see what is happening and it also shows I have "stitched" it.
Thanking you
Regards
Shez
Attachments
Clarisse Holes in Disp.png
Tearing in displacement.
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Re: Stitching holes in displacement

Unread postby dboude » Mon Mar 02, 2020 9:26 am

Hi,

Just enable the subdivision surface on your object. Stitching will then work.

Cheers
Démian
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Technical Artist - Clarisse Specialist
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Re: Stitching holes in displacement

Unread postby sheralondunn » Mon Mar 02, 2020 9:31 am

G'Day Démian,

Thankyou very very much. I just enabled it and voila! I will remember this that's for sure.

Regards
Shez
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Re: Stitching holes in displacement

Unread postby dboude » Mon Mar 02, 2020 1:16 pm

You're welcome ;)
Démian
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Re: Stitching holes in displacement

Unread postby RayCaster » Thu Apr 02, 2020 7:46 am

Whats the difference between the displacement that you add to the mesh in the properties panel & the other displacement.
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