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Support color node not working with container?

Unread postPosted: Tue Jun 16, 2020 9:02 am
by han_ho
Hey there,
Does Support Color node only work with point cloud node? I follow https://www.youtube.com/watch?v=elyu_xttAVA but this seems not working with scatterer from container node. I also tried to paint particle with surface normal and pathUV, but nothing work. Is there any work-around?
I am using Clarisse iFX 4.0 SP6 on Windows 10 machine, Here are some screen captures.

Re: Support color node not working with container?

Unread postPosted: Wed Jun 17, 2020 12:29 pm
by dboude
Hi,

The support color node sample the color of the texture plugged in in the UV space of the support geometry of the point cloud. As the container hasn't any support it won't work. If you want to create a variation with a container make sure that the texture (fractal in your case) uses a world projection, like planar, cubic etc... The support color node is then removable.

Cheers