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maketx banding artifacts

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maketx banding artifacts

Unread postby trantor » Sat Mar 27, 2021 11:35 am

Hey there,

I am running into some problems with maketx recently. When linearizing my texture maps, some heavy banding shows up (img 02...). This only appears when I use the linearize option in maketx. Also some colorshift appears which might be due to the oiio flag? Any ideas what is going on and how this can be fixed / avoided? Of course I could use it without colorconversion, but I would like to have all my inputs in linear to not worry about setting their colorspace in the map file node. Thanks.


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