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Textured Spotlights / Rendertimes

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Textured Spotlights / Rendertimes

Unread postby tom_tm » Sun Aug 08, 2021 6:17 pm

Hi,
just asking, if this is the nature of things, that textured spots render much slower than without
some (in this case) fractale texture in the color channel of the spot? All spots are located in a volume box.
I'd like to give some structures in the ray.

Greets Tom
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