Hi All,
We seem to have run into a slight issue with our normal maps when rendering locally (windows) and rendering on our farm(linux), I've included a test scene which includes test renders of both scenarios.
The issue seems to be that the normal map renders very sharp on the linux machines but soft on the windows machines (see images below)
We are using clarisse 5, local renders using interactive clarisse and the farm uses cnode. I would note that when the farm renders on a windows machine, it renders the same as a local render.