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Massive USD in Clarisse

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Massive USD in Clarisse

Unread postby seren » Sun Apr 24, 2022 7:36 pm

Hi,
If I create a USD bundle for (or reference in) a USD from Massive, some of the objects appear black on render even when assigned a standard test material.
The normals appear fine, and the same scene renders with no problems in Katana using 3delight.

Any suggestions as to what I am doing wrong in Clarisse?
seren
 
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Re: Massive USD in Clarisse

Unread postby Lucas » Mon Apr 25, 2022 9:55 am

Hi!

As this is a still a fresh feature, it can be unstable :) Have you tried different export parameters? If yes, which works, which doesnt?
Can you in general provide more details ?

If the issue persists, feel free to fill a (as detailed as possible ;) ) bug report https://www.isotropix.com/user/bugtracker. The best for us is to provide a small repro case/assets so we can identify the issue.

Cheers!
Lucas Nadal
Isotropix
Technical Artist

Come talk with the community on Discord ! https://discord.gg/he8QTvD
Make sure to visit the wiki : https://clarissewiki.com/
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Lucas
 
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Re: Massive USD in Clarisse

Unread postby sam » Mon Apr 25, 2022 8:29 pm

honestly what you describe sounds like a normal/double sidedness issue.
Sam Assadian
Isotropix
CEO/Founder
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Re: Massive USD in Clarisse

Unread postby seren » Wed Apr 27, 2022 5:26 am

Thanks Sam, you are absolutely right. Setting sidedness to Double solves the problem.
seren
 
Posts: 15
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