Is there a way to add a gradient node (inside Clarisse that I can adjust) or even plug in a gradient jpeg map into the Plane Physical Light? I need to get a fall off effect to the edges of the lights in the reflections and I can't seem to figure out how to accomplish this.
I tried adding a ramp into the Color and even the Contribution slots but my scene just goes black. I cant see the light texture in the viewport either so I don't really know what it is doing.
Any help would be appreciated.