Isotropix Forums

New Clarisse iFX 2.0 SP2 !

News related to Clarisse iFX 2.0

New Clarisse iFX 2.0 SP2 !

Unread postby support_team » Thu Jun 04, 2015 1:50 pm

Dear Clarisse users,

We're very pleased to release Clarisse iFX 2.0 SP2!
As usual, you can download this release from your “Download Area”.

What's new since Clarisse iFX 2.0 SP1

  • Fixed command port bad behavior when trying to start multiple instances of Clarisse with command port enabled.
  • Fixed command port crash that can occur when its activation state changes in Clarisse settings.
  • Fixed default values of PYTHONHOME and PYTHONPATH on OSX to avoid startup python errors.
  • Fixed Ilise high CPU usage.
  • Fixed a bug that could freeze Clarisse when editing scenes using a live render as a texture.

Object Framework
  • Fixed a potential crash when deleting a batch of objects that have references between each others.
  • Improved smart groups performance (groups with rules specified).
  • Improves the feedback message on exporting context. It now also logs the concerned node(s) of the context for each external item.
  • Fixed a crash when renaming an object in an instantiated context.
  • When clearing overrides from a Reference context, overridden attributes and objects having overridden attributes are now properly displayed.

User Interface
  • Fixed the sorting of item names with number in Browser.
  • Fixed a random crashes that could occurs when loading geometries with Material Linker opened.
  • Fixed bugs in the display of bounding boxes and in the fit on scaled scene items in 3D View.
  • Fixed a crash when using Pick Fit tool on an image with no layer.
  • Fixed a crash that could occur when using Search with some specific search patterns.
  • Fixed a bug in 3D View where newly created lights were sometimes not selectable.
  • Fixed a random crash in Browser when using the filter.

  • In Point Clouds, It is now possible to set the seed used to compute the random distribution.

  • Fixed a bug in the rendering of self illuminated volumes: glitches appeared when several volumes were overlapping.
  • Fixed a bug in the rendering of volumes where NANs could sometimes appear.
  • Fixed a bug on "Invert" attribute of texture nodes which was making textures all black instead of actually inverting the color.
  • Fixed a rendering bug that happened on fully transparent volumes.
  • Fixed a bug in Standard material that was not computing correctly the refraction when the IOR was textured with a value of 1.
  • Fixed a bug in the rendering of OpenVDB geometries that was sometimes displaying lines.
Support Team
User avatar
Posts: 1024
Joined: Thu Jan 31, 2013 11:10 am

Return to Clarisse iFX 2.0