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New Clarisse iFX 2.0 SP5 !

Unread postPosted: Mon Sep 07, 2015 3:35 pm
by support_team
Dear Clarisse users,

We're very pleased to release Clarisse iFX 2.0 SP5!
As usual, you can download this release from your “Download Area”.

What's new since Clarisse iFX 2.0 SP4

General
  • Favorites folders in file browser can now use environment or Clarisse variables in path. (Example: /$WORKDIR/$SHOW/$SHOT/)
  • Fixed issue in ShadingLayer where removing a material from a rule was not working properly.
  • Fixed refresh issue on some cases with Shading Layer undo - evaluation wasn't always restarted when necessary.
  • Fixed exclusion rules in groups not working with kinematic rules (starting with world://).
  • Fixed a crash that could occur when using the utility texture in Custom ID or Object ID mode.
  • Fixed ShadingLayer which didn't apply correctly material overrides if a group without override material contains objects with one.
  • Fixed a crash that could occur when importing meshes containing unused vertices.

Rendering
  • Fixed a bug with camera projection that was also working behind the camera.
  • Fixed a bug in the evaluation of motion vectors that occurred when the scene contained a mix of moving objects and static objects.
  • Fixed a crash that occurred when a point cloud was referencing a pending object.
  • Advanced perspective and alembic cameras now support a new fit mode (Fill) and a lens squeeze ratio in order to be compatible with Maya.

SDK
  • Fixed a bug in the python helper ix.render_image() that was rendering images on a single thread.
  • Fixed classes initialization so custom classes can be used even when calling Clarisse script directly from python.