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Portrait test

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Portrait test

Unread postby mdkai » Sun Jan 20, 2019 1:22 am

Did start a new little project, while waiting for 4.0
And since not many portraits are here why not make one.

So, simple Emily WIP render ..this is very WIP :)
.. much to do, like fixing SSS flags, skin hair, and much tweaks for the shader. Eyes will take the most time.
Naive 2 lights for debug, also i see if i can keep things as original as possible without modding the original textures.

Input asset from the Human Wiki Emily 2.0 project.
Lets see how much i can push it when spending some more time.

Clarisse 3.6 SP7
emily_test_001.jpg
Emily Portrait start


Updates to come..
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Re: Potrait test

Unread postby Kramon » Sun Jan 20, 2019 1:39 am

i hope the final outcome will be kick ass there is a lot of people saying u can't get good character render in clarisse.
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Re: Potrait test

Unread postby mdkai » Sun Jan 20, 2019 10:05 am

And would you agree ?

I think with modern technology in rendering it is less about if you can do it but rather how easy it is to achieve your goal so you can spend the time for things you like to tweak artistically..

Clarisse is similar to Arnold and other pathtracer ..it supports SSS in various ways, which is essential for tissue, teeth and other materials.

So why would it not offer good character rendering ?
At the end the artists is responsible for the outcome, software is just a tool.
I choose this exactly because of this , many artists did work with the asset in many renders and I'd like to see one with clarisse.

I also will provide my finished scene and setup if desired

Cheers
Kai
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Re: Potrait test

Unread postby Kramon » Mon Jan 21, 2019 2:09 pm

i think mostly people say that hair rendering is not good. but i did few test. and it seams render tottaly fine!
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Re: Portrait test

Unread postby nabidi » Mon Jan 21, 2019 4:23 pm

OMG ! Amazing! :o
Great job Kai. Bravo!
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Re: Portrait test

Unread postby David_A » Tue Jan 22, 2019 9:26 am

Looks great!! Yes please, keep us posted! :)
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Re: Portrait test

Unread postby jstein » Mon Jan 28, 2019 1:15 pm

great, may I ask if you use the standard material or the new principle shader for her skin?
ciao j
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Re: Portrait test

Unread postby mdkai » Thu Jan 31, 2019 10:36 am

Thanks,
At the moment it is setup with the regular standard material, not the Disney principle or the separate SSS shader.

I may create variations with other shader.
Unfortunately I'm currently sick and can't do much at the moment :?
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