thx guys Lancer yeah the explosion stays.. there will be not many changes from now. i want to finish this project before 5th. as after this date i have plan for new project that will be my biggest thing yet. a Procedural apocalyptic city.
Dboude yap needs more samples i know
Sam,i think there is no albedo i am useing density and heat and temperature and physical model. for volume i think that was post processing mistake or somethin. i might check this tho.
so far now i have added some new details. mostly procedural mud that i generated in houdini. was a blast cool thing was that the grass scatter that was on wheel was automaticly updated to also work with new mesh that mud camed in.. that is real strenght of clarisse so easy to update your work.. and new elemenets that don't destroy other.. i can say that clarisse in terms of procedural streamed workflow is dope! with Houdini is perfect match.