Hi Everyone, I have been using Clarisse more and more in production and thought its probably about time i got a bit more involved in the community. I had a trawl around and there is some really great Clarisse work kicking about on the forums, really cool stuff!
So just thought i would join in and post a WIP of a test shot im working on in Clarisse. Still a long way to go and a lot of smaller details to add, but that is where it is at.
Models rocks etc are generated in Houdini then i just had a random point array combine them together in Clarisse to get some varied shapes with the seed.
Clouds volumes are created in Houdini then imported into Clarisse as VDBs
Plants are a combination of some speedtree generated models and others i have in a library. The more FG larger Trees i'll look to replace with something a bit more detailed.
If you want to check out a rough test animation vimeo link here: https://vimeo.com/347193277
Cheers,
Kynan