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wip hangar scene

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wip hangar scene

Unread postby isoyann » Wed Feb 06, 2013 12:45 pm

Hi,

Here is a little project I work on.. the modeling is in progress, and no texturing have been done yet. The polycount is low (around 6 million, I don't think it will go over 20 once finished), but there will be lots of high rez textures.

Cheers

Yann Couderc
Isotropix
Technical Director

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Re: wip hangar scene

Unread postby Makan » Sun Feb 10, 2013 7:12 am

Nice work keep up the good work ;)
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Re: wip hangar scene

Unread postby isoyann » Mon Feb 18, 2013 11:30 am

Thanks :)
Here is a little update .. the colors are not definitve, just testing the base shader and weathering..

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preview

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shade02

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shade01
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Re: wip hangar scene

Unread postby isoyann » Tue Feb 19, 2013 9:43 am

Another update, next will be on other objects...

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shade03 par isoyann, sur Flickr

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shad5 par isoyann, sur Flickr

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shade05 par isoyann, sur Flickr

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shade04 par isoyann, sur Flickr


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shadtestmultiples par isoyann, sur Flickr
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Re: wip hangar scene

Unread postby mthies » Wed Feb 20, 2013 1:55 pm

Yann, I dig man!
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Re: wip hangar scene

Unread postby Makan » Sat Mar 02, 2013 10:14 pm

Awesome Progress! Keep it Up
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Re: wip hangar scene

Unread postby Apuat » Sun Mar 31, 2013 12:33 am

Did you model this in Clarisse?
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Re: wip hangar scene

Unread postby isoyann » Fri Apr 05, 2013 8:44 am

Did you model this in Clarisse?


Hi,

No, clarisse don't have modeling features, the polygonal/subdiv work was done outside and each indivual element was imported. The layout and shading/lighting was done in clarisse... I hope to have some time soon to finish it :)

Yann
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Re: wip hangar scene

Unread postby domsfx » Tue Jun 18, 2013 11:24 am

Nice project, I hope to see it finished too :)
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Re: wip hangar scene

Unread postby midnightmangler » Mon Aug 05, 2013 6:27 am

More updates please! I was looking at doing something quite similar myself but lost motivation. This is inspiring work!
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