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[scatterer] Drive geometry scattered based on a gradient

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[scatterer] Drive geometry scattered based on a gradient

Unread postby cchampet » Fri Aug 31, 2018 3:07 pm

Hi,

I'm sure my problem is a simple issue, but let me explain it :D I scatter a list of geometry on a given point array of 10 points in a row. My goal is to ensure that the first and last points of this array scatter a specific geometry, even if I update my point array to 100 points for example.

I would like to use a gradient to control what is scattered at the beginning and at the end of my point array. Please find in attachment a small scene of what I am talking about (created using Clarisse 3.6). As you can see, the result is not exactly what I expected.
scatterer_gradient_bad_ID.png


Can you give me some help, or an other way to do that? I would like to avoid container here (where I can paint my ids), because I will loose the procedural nature of a point array linked to a scatterer.

Thank you for your time!
Cheers,
Clément
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scatterer_gradient_ID.project
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Re: [scatterer] Drive geometry scattered based on a gradient

Unread postby cchampet » Mon Sep 03, 2018 2:53 pm

I found the solution on an other thread in this forum: viewtopic.php?p=14470
Hope this will help someone else...
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Re: [scatterer] Drive geometry scattered based on a gradient

Unread postby dboude » Tue Sep 04, 2018 9:30 am

Hi,

Glad you found the answer !

Cheers ;)
Démian
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Technical Artist - Clarisse Specialist
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