Hey,
We're scattering points on an animated hair cache so we can scatter debris. We set the distribution to [random] and leave the [seed] as 0.
Locally when changing the frame number the points stick to the cache but when submitting to the farm the points start to shift around.
It seems like every new Clarisse session re-initiate what random with a seed means. Is this a bug? I'm assuming that given a fixed seed we should see stable random generation but maybe I'm misunderstanding it.
Thanks,
Amir