Hello,
I have a question regarding SSS and AOVs.
When enabling "Thin Walled" on the autodesk standard surface shader the AOVs pbr_subsurface_k, pbr_subsurface_i_direct and pbr_subsurface_i_indirect are black. When disabling Thin Walled on the autodesk standard surface shader they are as expected.
Is that a limitation?
I have trees and grass geometry that has no thickness and want to use SSS and get the SSS AOVs.
Thanks Marcus