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I want to know about Clarisse.

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I want to know about Clarisse.

Unread postby klhs1207 » Thu Jul 05, 2018 5:54 am

Good morning
First, this article was written through Google Translate.

I want to ask all 2 questions.

I want Clarisse to be better than Katana.

Can you tell me the difference with other 3D tools?

Through this subject, I will prepare a technical seminar. Clarisse is a good thing compared to other tools.

Basically, I know the advantage of seeing heavy shots in real time rendering like the environment settings

Thanks for reading.

Answers also read through Google Translate.
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Re: I want to know about Clarisse.

Unread postby dboude » Thu Jul 05, 2018 11:31 am

Hi,

The main difference between Clarisse and other 3D tool is the interactivity. As Clarisse can display tons of polygons you can work in your scene without proxies or bounding boxes with a fast feedback. Another thing, Clarisse is simple to learn, no hidden menus or options that have to be activated to make something. It's an out-of-the-box software, no needs of plugins to work with.

Cheers ;)
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Re: I want to know about Clarisse.

Unread postby ambassador1 » Thu Jul 05, 2018 7:08 pm

Clarisse is better, and funner to use than Katana, this is a fact*

*not based on actual study :)
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Re: I want to know about Clarisse.

Unread postby sam » Thu Jul 05, 2018 7:32 pm

Clarisse iFX is really different from Katana. They are really different applications.
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Re: I want to know about Clarisse.

Unread postby klhs1207 » Fri Jul 06, 2018 2:50 am

Thank you for your reply in more than one day.

Have you read the answer well, but could you explain the crucial difference between Katana and Clarisse?

If you answer, I will be able to persuade them in a better way at the technical seminar.

This answer has been created through Google Translate, so there may be misinterpretations.

Thanks for reading.
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Re: I want to know about Clarisse.

Unread postby sam » Fri Jul 06, 2018 10:38 am

In a nutshell:

They both have two different paradigms: Katana workflow is mainly macro management whereas Clarisse iFX workflow is closer to traditional software through micro management. Katana lets the artists manipulate the render scene. Clarisse iFX lets the artists manipulate the final image.

Katana is a scene assembly and lighting tool. It does macro management of scene in order to generate a render scene that is given to a 3rd party renderer. Modifications to a scene are done through high level nodes that targets a group of objects.

Clarisse iFX is a layout/set dressing/look dev/lighting and rendering tool. Modification to a scene is directly performed on scene item directly which is live in a renderer (this is why it is so interactive). Modifications are stored as overrides when modified items are coming from a reference.

Katana can't create assets, where Clarisse iFX can (if we forget about modeling and rigging, Clarisse iFX is much closer to a traditional DCC).

These are the main differences between the two in a nutshell: very different software with a very different approach, each has pros and cons.

You should ask the same question to Foundry forums.

I guess users that have experience with both software could elaborate more about this subject.
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