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Unpacking

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Unpacking

Unread postby vandam » Wed Mar 06, 2019 11:24 pm

Hey y'all,

I've been asking for portals some time ago - now that we have them I decieded to work on an interior scene. Nothing crazy to show for now, just started bringing some things into Clarisse, still have to work on some assets. I want to have a lot of dust sheet covered furniture, boxes - just as if somebody was moving into place that has not been occupied for a while.


cheers
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Untitled-1.jpg
testek_v001.jpg
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Re: Unpacking

Unread postby Kramon » Thu Mar 07, 2019 12:13 pm

make dust useing scatter :D scattering milions of milions little dust elements xD
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Re: Unpacking

Unread postby vandam » Thu Mar 07, 2019 12:18 pm

thats what I want to do but I'm kinda afraid of refraction/transparency depth ;) We'll see
Last edited by vandam on Thu Mar 07, 2019 12:46 pm, edited 1 time in total.
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Re: Unpacking

Unread postby dboude » Thu Mar 07, 2019 12:19 pm

Nice start. I'm curious about the final image.

Cheers
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Re: Unpacking

Unread postby vandam » Mon Apr 15, 2019 7:35 pm

Finally have some time to get back on this. Started with some procedural shading inside Clarisse. It's not super great but no furniture will be close to the camera, this should do. Might make the spec more rough, will see how it turns out once applied to wooden stuff. Moving onto my vdb dust thing :D
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Re: Unpacking

Unread postby dboude » Tue Apr 16, 2019 9:37 am

Looks nice ! Keep the good work ;)
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