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How to bake shaded surface to low poly?

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How to bake shaded surface to low poly?

Unread postby kirkr22 » Tue May 14, 2019 9:26 pm

I try to bake into a low poly shell covering my scene illuminated by env light . I checked off cast shadows and still the low poly target shell casts a strong diffuse AO style shadow. How could I make it not doing it?

ps. Oh , I forgot I could uncheck GI rays . problem solved
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Re: How to bake shaded surface to low poly?

Unread postby dboude » Fri May 17, 2019 1:45 pm

:mrgreen:
Démian
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Technical Artist - Clarisse Specialist
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