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problem of tech aovs with motionblur

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problem of tech aovs with motionblur

Unread postby qinyao » Tue May 12, 2020 4:24 am

Hi,
I found in Clarisse, the edge fades in tech aovs such as camera_normal, p_world, z_depth etc. when 3d motionblur was enabled.
But it doesn't happen by other renderer like Arnold, Vray...
How can I render these tech aovs just like other renderer with 3d motionblur?
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qinyao
 
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Re: problem of tech aovs with motionblur

Unread postby dboude » Tue May 12, 2020 11:05 am

Hi,

It's not possible yet.

Cheers
Démian
Isotropix
Technical Artist - Clarisse Specialist
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